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Zyella Stormborn
Alpha Strategy In Umbra Mortis
44
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Posted - 2012.09.04 02:54:00 -
[1] - Quote
BBQ FTW wrote:Fon Revedhort wrote:Simply reducing boosting range and thus allowing huge blobs to gain/keep massive benefits from one single ship would be plain dumb.
CCP needs to realize that boosting values should depend on squad size - more members should result in lesser benefits. That's the only way of making gang-links actually balanced, offgrid or not. fon for CSM even if he wants to exterminate my corpmate irl (ingame)
a) I agree with what Fon posted above. b) I am in the 'No off grid boosting' fan club.
Give Commands more tank or evasiveness. Hell give them BS+ ehp and frigate speeds for all I care, but force them to be somewhere on the battlefield. Otherwise it sits in the same low risk - high reward situation it has been for too long.
When I pvp, its usually solo or small gang stuff in BC's and smaller (still raising alt's skills for larger ships). I dislike the inherent idea that just having a player (or lets be honest, an alt account) in a T3 with mwd blasting away out in some safe area makes an entire group of ships buffed, with no way to counter it (scanning down a ship with mwds going non stop is not very feasible) other than doing the same is just not right.
If you want to bring the kind of fantastic buffs that command mods bring, great! But do it on the battlefield where you are at risk, and a viable target for the other team. With high tank and / or support, as they are trying to blast you down, your team is blowing them away 1 by 1 (I do think they need more tank though, to counter the fact that they would need to be on the field, as they will hands down be the primary or secondary target next to ECM ships and Logi's).
Just my take on it.  ~Zyella |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
120
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Posted - 2012.09.25 02:21:00 -
[2] - Quote
psycho freak wrote:posting in another lets dumb down eve becouse joe internetspaceship has a boosting alt they put aprox 6 months of training and cash into
welcome to alts online
Odd, I would say forcing them to be on field would reduce the 'dumbing down' factor, by giving you a way to counter it, and by putting those buffs / that ship at risk. Not to mention making it much harder to put that 6 month trained afk alt into play on the field. ;) |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
141
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Posted - 2012.10.10 22:46:00 -
[3] - Quote
So you want your semi-afk char (you only move it occasionally if you think you are being probed, or hide it in pos) alt to affect the entire active player fleet or the other chars. I don't see it. If you can run 2-4 chars in pvp on field vs people active at keyboard, I salute you. But having it off somewhere else in the system yet affecting the battle from there should not be.
Put em on the field. Saying you have training in the char does not mean anything, as the character is still viable, the time was not wasted. You just may have to put them on grid now.
I truly hope they do this. ;) |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
141
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Posted - 2012.10.11 00:42:00 -
[4] - Quote
psycho freak wrote: *snip*
But hey who cares its getting nurfed like allways we will adapt
I salute you for this comment. 
They have made a ton of changes in this game, much more good than bad, but in dramatic ways regardless if you compare it to 2004. And you (sometimes overly) creative podders have found ways to adapt and use every single one to your advantage. lol
I look forward to the next year of updates.
~Z |

Zyella Stormborn
Alpha Strategy In Umbra Mortis
156
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Posted - 2012.10.22 06:18:00 -
[5] - Quote
Dametri wrote:Schalac wrote:Camera Drone wrote:Another thing that would solve all of the boosting issues is to incentivize on-grid boosting instead of trying to nerf all other things. f.e. Make it so that boost modules have an optimal + falloff :)
This would also further promote the use of several boosting ships in 1 fleet. No. Ideas I like. Must be on grid.
Remove the ability for T3 to fit command processors.
Remove booster role from fleet and automatically assign highest booster attributes to fleet.
I feel those three things right there would be a good step in the direction of getting boosts on grid where they belong. No. Ideas I like, as in me myself and I.... Leave it as it is and quit your whining little baby.
He's not alone in the like (at least with the must be on grid point). Get used to it, not sure what the changes are just yet, but from what I have read, there will be changes coming. |
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